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ICIAP
2007
ACM
16 years 5 months ago
Interval-Based Linear Hybrid Dynamical System for Modeling Cross-Media Timing Structures in Multimedia Signals
In this paper, we propose a computational scheme named an interval-based linear hybrid dynamical system (ILHDS) to represent complex dynamic events based on temporal intervals, ea...
Hiroaki Kawashima, Takashi Matsuyama
SCANGIS
2001
15 years 6 months ago
A software system for large dynamic maps based on networked geographical databases
Dynamic maps, often in the form of web-maps, are becoming increasingly popular. This article discusses software architectures and individual components to meet the demands of the m...
Asgeir Finnseth, Guðmundur Jökulsson
124
Voted
CHI
2004
ACM
16 years 5 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
228
Voted
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 5 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
138
Voted
CDC
2008
IEEE
141views Control Systems» more  CDC 2008»
15 years 11 months ago
Distributed welfare games with applications to sensor coverage
We consider a variation of the resource allocation problem. In the traditional problem, there is a global planner who would like to assign a set of players to a set of resources s...
Jason R. Marden, Adam Wierman