General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
We introduce point-based dynamic programming (DP) for decentralized partially observable Markov decision processes (DEC-POMDPs), a new discrete DP algorithm for planning strategie...
We consider turn-based stochastic games on infinite graphs induced by game probabilistic lossy channel systems (GPLCS), the game version of probabilistic lossy channel systems (PLC...
Parosh Aziz Abdulla, Noomene Ben Henda, Luca de Al...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...