Sciweavers

13866 search results - page 35 / 2774
» Dynamical Systems Game
Sort
View
IJCAI
2007
15 years 1 months ago
An Information-Theoretic Analysis of Memory Bounds in a Distributed Resource Allocation Mechanism
Multiagent distributed resource allocation requires that agents act on limited, localized information with minimum communication overhead in order to optimize the distribution of ...
Ricardo M. Araujo, Luís C. Lamb
MIG
2009
Springer
15 years 6 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
ICCBR
2005
Springer
15 years 5 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
CRITIS
2007
15 years 1 months ago
A Malware Detector Placement Game for Intrusion Detection
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
ICASSP
2008
IEEE
15 years 6 months ago
A game theoretic framework for incentive-based peer-to-peer live-streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu