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IOR
2010
169views more  IOR 2010»
14 years 10 months ago
Dynamic Supplier Contracts Under Asymmetric Inventory Information
In this paper, we examine a supply chain in which a single supplier sells to a downstream retailer. We consider a multi-period model, with the following sequence of events. In per...
Hao Zhang, Mahesh Nagarajan, Greys Sosic
ICIDS
2009
Springer
15 years 6 months ago
Designing Storytelling Games That Encourage Narrative Play
Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at...
Alex Mitchell, Kevin McGee
ACMACE
2009
ACM
15 years 6 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
ISPDC
2008
IEEE
15 years 6 months ago
Computing Equilibria in Bimatrix Games by Parallel Support Enumeration
We consider the problem of computing all Nash equilibria in bimatrix games (i.e., nonzero-sum two-player noncooperative games). Computing all Nash equilibria for large bimatrix ga...
Jonathan Widger, Daniel Grosu
LICS
2005
IEEE
15 years 5 months ago
Mean-Payoff Parity Games
Games played on graphs may have qualitative objectives, such as the satisfaction of an ω-regular property, or quantitative objectives, such as the optimization of a realvalued re...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...