Sciweavers

13866 search results - page 64 / 2774
» Dynamical Systems Game
Sort
View
100
Voted
ECIS
2004
15 years 1 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
ICRA
2002
IEEE
175views Robotics» more  ICRA 2002»
15 years 4 months ago
Flying Robots: Modeling, Control and Decision Making
This paper presents a flight rnanageiiient system (FhIS) iinpleniented as on-board intelligence for rotorcraft-based unmanned aerial vehicles (RUAVs), in order to gradually ilen a...
H. Jin Kim, David Hyunchul Shim, Shankar Sastry
ATAL
2008
Springer
15 years 1 months ago
Coalition game-based distributed coverage of unknown environments by robot swarms
We consider the problem of distributed exploration or coverage of an unknown environment by a swarm of mobile minirobots that have limited memory, computation and communication ca...
Ke Cheng, Prithviraj Dasgupta
CDC
2008
IEEE
103views Control Systems» more  CDC 2008»
15 years 6 months ago
Symbolic models for nonlinear control systems affected by disturbances
Abstract— Symbolic models are abstract descriptions of continuous systems in which symbols represent aggregates of continuous states. In the last few years there has been a growi...
Giordano Pola, Paulo Tabuada

Source Code
1499views
16 years 7 months ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.