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AGI
2011
14 years 7 months ago
Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions
General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose a new modification of...
Karol Waledzik, Jacek Mandziuk
FMCAD
2009
Springer
15 years 10 months ago
Synthesizing robust systems
—Many specifications include assumptions on the environment. If the environment satisfies the assumptions then a correct system reacts as intended. However, when the environmen...
Roderick Bloem, Karin Greimel, Thomas A. Henzinger...
CHI
2004
ACM
16 years 3 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
99
Voted
DIGRA
2005
Springer
15 years 9 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
JAIR
2011
214views more  JAIR 2011»
14 years 6 months ago
Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness
There has been significant recent interest in game theoretic approaches to security, with much of the recent research focused on utilizing the leader-follower Stackelberg game mo...
Dmytro Korzhyk, Zhengyu Yin, Christopher Kiekintve...