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AAAI
1998
14 years 11 months ago
Applying Online Search Techniques to Continuous-State Reinforcement Learning
In this paper, we describe methods for e ciently computing better solutions to control problems in continuous state spaces. We provide algorithms that exploit online search to boo...
Scott Davies, Andrew Y. Ng, Andrew W. Moore
AAAI
1998
14 years 11 months ago
Template-Based Recognition of Pose and Motion Gestures On a Mobile Robot
For mobile robots to assist people in everyday life, they must be easy to instruct. This paper describes a gesture-based interface for human robot interaction, which enables peopl...
Stefan Waldherr, Sebastian Thrun, Roseli Romero, D...
UAI
2003
14 years 11 months ago
Systematic vs. Non-systematic Algorithms for Solving the MPE Task
The paper explores the power of two systematic Branch and Bound search algorithms that exploit partition-based heuristics, BBBT (a new algorithm for which the heuristic informatio...
Radu Marinescu 0002, Kalev Kask, Rina Dechter
VMV
2003
173views Visualization» more  VMV 2003»
14 years 11 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
GRAPHICSINTERFACE
2000
14 years 11 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins