Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
This paper tracks the development of the author’s work entitled Light Tracer, and examines the surrounding issues of user authorship and creativity within interactivity. Light T...
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Reasoning about perception of depth and about spatial relations between moving physical objects is a challenging problem. We investigate the representation of depth and motion by m...
Traditionally, representation has been perceived as a necessity for producing intelligent behavior. Once the right representation is in place to drive it, behavior unfolds as the ...