This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Abstract: Advances in technology now make it possible to integrate hundreds of cores (e.g. general or special purpose processors, embedded memories, application specific components...
Multi-dimensional systems containing nested loops are widely used to model scientific applications such as image processing, geophysical signal processing and fluid dynamics. Ho...
Ted Zhihong Yu, Edwin Hsing-Mean Sha, Nelson L. Pa...
Most hypermedia systems emphasize the integration of graphics, images, video, and audio into a traditional hypertext framework. The hyperspeech system described in this paper, a s...