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» Dynamically Simulated Characters in Virtual Environments
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CGA
1998
14 years 9 months ago
Dynamically Simulated Characters in Virtual Environments
David C. Brogan, Ronald A. Metoyer, Jessica K. Hod...
IVA
2005
Springer
15 years 3 months ago
Dialog Simulation for Background Characters
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Dusan Jan, David R. Traum
168
Voted
FDG
2009
ACM
15 years 4 months ago
Indicative routes for path planning and crowd simulation
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...
CA
1999
IEEE
15 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher