We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
entional user behavior, we need a principled mannerAbstract for relaxing contextual constraints when they are violated.When computer speech recognition is used for problem In order...
Sheryl R. Young, Wayne H. Ward, Alexander G. Haupt...
Memory-intensive threads can hoard shared resources without making progress on a multithreading processor (SMT), thereby hindering the overall system performance. A recent promisi...
We propose an automatic method to enforce trace properties on programs. The programmer specifies the property separately from the program; a program transformer takes the program...
Abstract: Multiple hop routing in mobile ad hoc networks can minimize energy consumption and increase data throughput. Yet, the problem of radio interferences remain. However if th...