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ICPPW
2006
IEEE
15 years 4 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
ATAL
2006
Springer
15 years 1 months ago
Learning a common language through an emergent interaction topology
We study the effects of various emergent topologies of interaction on the rate of language convergence in a population of communicating agents. The agents generate, parse, and lea...
Samarth Swarup, Kiran Lakkaraju, Les Gasser
ATAL
2008
Springer
14 years 12 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
SIGMOD
2005
ACM
139views Database» more  SIGMOD 2005»
15 years 10 months ago
Distributed operation in the Borealis stream processing engine
Borealis is a distributed stream processing engine that is being developed at Brandeis University, Brown University, and MIT. Borealis inherits core stream processing functionalit...
Yanif Ahmad, Bradley Berg, Ugur Çetintemel,...
NIPS
1996
14 years 11 months ago
Why did TD-Gammon Work?
Although TD-Gammon is one of the major successes in machine learning, it has not led to similar impressive breakthroughs in temporal difference learning for other applications or ...
Jordan B. Pollack, Alan D. Blair