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» Dynamics in Network Interaction Games
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COMPSAC
2006
IEEE
15 years 4 months ago
Consensus Ontology Generation in a Socially Interacting MultiAgent System
This paper presents an approach for building consensus ontologies from the individual ontologies of a network of socially interacting agents. Each agent has its own conceptualizat...
Ergun Biçici
MAGS
2008
191views more  MAGS 2008»
14 years 10 months ago
Consensus ontologies in socially interacting MultiAgent systems
This paper presents approaches for building, managing, and evaluating consensus ontologies from the individual ontologies of a network of socially interacting agents. Each agent h...
Ergun Biçici
HIP
2005
Springer
208views Cryptology» more  HIP 2005»
15 years 3 months ago
Phish and HIPs: Human Interactive Proofs to Detect Phishing Attacks
In this paper, we propose a new class of Human Interactive Proofs (HIPs) that allow a human to distinguish one computer from another. Unlike traditional HIPs, where the computer is...
Rachna Dhamija, J. D. Tygar
WWW
2010
ACM
14 years 10 months ago
Web-based framework for spatiotemporal screen real estate management of interactive public displays
In this paper we present a web-based framework for spatiotemporal screen real estate management of interactive public displays. The framework facilitates dynamic partitioning of t...
Tomas Linden, Tommi Heikkinen, Timo Ojala, Hannu K...
SECON
2010
IEEE
14 years 7 months ago
EcoExec: An Interactive Execution Framework for Ultra Compact Wireless Sensor Nodes
Abstract--EcoExec is a host-assisted interactive execution environment for wireless sensing systems. Users can interact with sensor nodes by viewing attributes and invoking functio...
Chih-Hsiang Hsueh, Yi-Hsuan Tu, Yen-Chiu Li, Pai H...