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» Dynamics in Network Interaction Games
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UIST
1993
ACM
15 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
GLOBECOM
2008
IEEE
15 years 4 months ago
Foresighted Resource Reciprocation Strategies in P2P Networks
—We consider peer-to-peer (P2P) networks, where multiple peers are interested in sharing content. While sharing resources, autonomous and self-interested peers need to make decis...
Hyunggon Park, Mihaela van der Schaar
ICCV
2007
IEEE
15 years 4 months ago
Pose and Gaze Estimation in Multi-camera Networks for Non-restrictive HCI
Multi-camera networks offer potentials for a variety of novel human-centric applications through provisioning of rich visual information. In this paper, face orientation analysis ...
Chung-Ching Chang, Chen Wu, Hamid K. Aghajan
DAC
2005
ACM
14 years 12 months ago
Cognitive radio techniques for wide area networks
The cellular wireless market has begun the transition to data centric services including high speed internet access, video, high quality audio, and gaming. Communications technolo...
William Krenik, Anuj Batra
SMARTNET
2000
14 years 11 months ago
Towards Dynamic Composition of Hybrid Communication Services
: Due to the deregulation of the telecom network and the Internet, users will have access to an increasing number of heterogeneous communication services and will need to adapt the...
Jacqueline Floch, Rolv Bræk