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» Dynamics in Network Interaction Games
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INFOCOM
2008
IEEE
15 years 4 months ago
Proxy Caching in Split TCP: Dynamics, Stability and Tail Asymptotics
Abstract—The split of a multihop, point to point TCP connection consists in replacing a plain, end-to-end TCP connection by a cascade of TCP connections. In such a cascade, conne...
François Baccelli, Giovanna Carofiglio, Ser...
INFOCOM
2008
IEEE
15 years 4 months ago
On Wireless Social Community Networks
—Wireless social community networks are emerging as a new alternative to provide wireless data access in urban areas. By relying on users in the network deployment, a wireless co...
Mohammad Hossein Manshaei, Julien Freudiger, M&aac...
ATAL
2008
Springer
15 years 2 days ago
Autonomous virtual humans and lower animals: from biomechanics to intelligence
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
Demetri Terzopoulos
CHI
2008
ACM
15 years 10 months ago
Friends and foes: ideological social networking
Traditional online social network sites use a single monolithic "friends" relationship to link users. However, users may have more in common with strangers, suggesting t...
Gábor Szabó, Michael J. Brzozowski, ...
PLDI
2005
ACM
15 years 3 months ago
Programming ad-hoc networks of mobile and resource-constrained devices
Ad-hoc networks of mobile devices such as smart phones and PDAs represent a new and exciting distributed system architecture. Building distributed applications on such an architec...
Yang Ni, Ulrich Kremer, Adrian Stere, Liviu Iftode