Sciweavers

1237 search results - page 185 / 248
» Dynamics in Network Interaction Games
Sort
View
CCS
2005
ACM
15 years 7 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
ANSS
2001
IEEE
15 years 5 months ago
Simulation-Based Engineering of Complex Adaptive Systems Using a Classifier Block
A Complex Adaptive System (CAS) is a network of communicating, intelligent agents where each agent adapts its behavior in order to collaborate with other agents to achieve overall...
John R. Clymer, David J. Chen
AAAI
1994
15 years 3 months ago
CHATTERBOTS, TINYMUDS, and the Turing Test: Entering the Loebner Prize Competition
The Turing Test was proposed by Alan Turing in 1950; he called it the Imitation Game. In 1991 Hu Loebner prize competition, offering a f h Loebner started the 100,000 prize to the...
Michael L. Mauldin
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
15 years 1 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...
JUCS
2007
89views more  JUCS 2007»
15 years 1 months ago
Mashups: Emerging Application Development Paradigm for a Digital Journal
: The WWW is currently experiencing a revolutionary growth due to its increasing participative community software applications. This paper highlights an emerging application develo...
Narayanan Kulathuramaiyer