Sciweavers

1237 search results - page 38 / 248
» Dynamics in Network Interaction Games
Sort
View
PERCOM
2006
ACM
14 years 9 months ago
Dynamic Discovery and Monitoring in Migratory Interactive Services
Migratory interactive services play an important role in supporting mobile users because they allow them to continue their activities across interaction with different devices. Wh...
Renata Bandelloni, Fabio Paternò, Zigor Sal...
61
Voted
ICPR
2010
IEEE
15 years 3 months ago
Social Network Approach to Analysis of Soccer Game
Video understanding has been an active area of research, where many articles have been published on how to detect and track objects in videos, and how to analyze their trajectorie...
Kyoung-Jin Park, Alper Yilmaz
STORYTELLING
2007
Springer
15 years 3 months ago
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Ulrike Spierling
AINA
2010
IEEE
15 years 2 months ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
TPDS
2008
116views more  TPDS 2008»
14 years 9 months ago
A Dynamic Skip List-Based Overlay for On-Demand Media Streaming with VCR Interactions
Media distribution through application-layer overlay networks has received considerable attention recently, owing to its flexible and readily deployable nature. On-demand streaming...
Dan Wang, Jiangchuan Liu