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» Dynamics in Network Interaction Games
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JAIR
2008
157views more  JAIR 2008»
14 years 9 months ago
Learning to Reach Agreement in a Continuous Ultimatum Game
It is well-known that acting in an individually rational manner, according to the principles of classical game theory, may lead to sub-optimal solutions in a class of problems nam...
Steven de Jong, Simon Uyttendaele, Karl Tuyls
NN
1998
Springer
117views Neural Networks» more  NN 1998»
14 years 9 months ago
Neural learning of embodied interaction dynamics
This paper presents our approach towards realizing a robot which can bootstrap itself towards higher complexity through embodied interaction dynamics with the environment includin...
Yasuo Kuniyoshi, Luc Berthouze
ICMCS
2006
IEEE
269views Multimedia» more  ICMCS 2006»
15 years 3 months ago
A Real Time Interactive Dynamic Light Field Transmission System
The ability to interactively and seamlessly roam in the scenario while watching a video through IP network is an exciting visual experience. In this work, we implemented a 3D TV s...
Yebin Liu, Qionghai Dai, Wenli Xu
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 3 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
AIIDE
2007
15 years 1 days ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...