We study a population of individuals playing the prisoner’s dilemma game. Individual strategies are invariable but the network of relationships between players is allowed to chan...
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Decentralized partially observable MDPs (DEC-POMDPs) provide a rich framework for modeling decision making by a team of agents. Despite rapid progress in this area, the limited sc...
Dynamic Fault Trees (DFT) extend standard fault trees by allowing the modeling of complex system components’ behaviors and interactions. Being a high level model and easy to use...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...