Sciweavers

1237 search results - page 68 / 248
» Dynamics in Network Interaction Games
Sort
View
AIIDE
2009
14 years 11 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
CIG
2005
IEEE
15 years 3 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack
CG
2002
Springer
14 years 9 months ago
Speeder Reader: An experiment in the future of reading
Speeder Reader is an interactive reading station built around two primary ideas: dynamic text (especially RSVP, that is, rapid serial visual presentation), and the interface metap...
Maribeth Back, Jonathan Cohen, Steve R. Harrison, ...
BSN
2009
IEEE
158views Sensor Networks» more  BSN 2009»
15 years 4 months ago
Wearable Sensing for Dynamic Management of Dense Ubiquitous Media
— Most visions of ubiquitous computing anticipate a world permeated by a dense sampling of sensors, many of which will be capable of capturing, analyzing, and transmitting person...
Mathew Laibowitz, Nan-Wei Gong, Joseph A. Paradiso
CSEE
2008
Springer
14 years 11 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...