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» Dynamics in Network Interaction Games
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MMNS
2001
114views Multimedia» more  MMNS 2001»
14 years 11 months ago
Agent-Enhanced Dynamic Service Level Agreement in Future Network Environments
Current network infrastructures are experiencing rapid transformation from providing mere connectivity, to a wider range of flexible network services with Quality of Service (QoS)....
David Chieng, Alan Marshall, Ivan Ho, Gerard Parr
DATAMINE
2010
189views more  DATAMINE 2010»
14 years 10 months ago
A game-theoretic framework to identify overlapping communities in social networks
In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community...
Wei Chen, Zhenming Liu, Xiaorui Sun, Yajun Wang
BROADNETS
2007
IEEE
15 years 4 months ago
Computer worm ecology in encounter-based networks
Abstract— Encounter-based network is a frequentlydisconnected wireless ad-hoc network requiring immediate neighbors to store and forward aggregated data for information dissemina...
Sapon Tanachaiwiwat, Ahmed Helmy
IJCNN
2006
IEEE
15 years 3 months ago
Computational Neurogenetic Modeling: A Methodology to Study Gene Interactions Underlying Neural Oscillations
—We present new results from Computational Neurogenetic Modeling to aid discoveries of complex gene interactions underlying oscillations in neural systems. Interactions of genes ...
Lubica Benuskova, Simei Gomes Wysoski, Nikola K. K...
UMUAI
2010
136views more  UMUAI 2010»
14 years 8 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...