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» Dynamics in Network Interaction Games
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AINA
2006
IEEE
14 years 11 months ago
HoNeY: a MHP-based Platform for HOme NEtwork interoperability
Home networks enable, potentially, an increased level of integration among appliances present in the house, enabling an ubiquitous control of devices and simplifying man/machine i...
Fabio Forno, Giovanni Malnati, Giuseppe Portelli
ATAL
2007
Springer
15 years 4 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
78
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GAMESEC
2010
150views Game Theory» more  GAMESEC 2010»
14 years 7 months ago
Adversarial Control in a Delay Tolerant Network
We consider a multi-criteria control problem that arises in a delay tolerant network with two adversarial controllers: the source and the jammer. The source's objective is to ...
Eitan Altman, Tamer Basar, Veeraruna Kavitha
AAMAS
2002
Springer
14 years 9 months ago
Adapting Populations of Agents
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
Philippe De Wilde, Maria Chli, Luís Correia...
CORR
2008
Springer
115views Education» more  CORR 2008»
14 years 11 months ago
Playing With Population Protocols
Population protocols have been introduced as a model of sensor networks consisting of very limited mobile agents with no control over their own movement: A collection of anonymous ...
Olivier Bournez, Jérémie Chalopin, J...