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» Dyslexia and learning computer programming
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VL
1999
IEEE
15 years 3 months ago
Does Metaphor Increase Visual Language Usability?
Previous research suggests that graphical metaphor should increase the usability of visual programming languages (VPLs) by providing an instructional aid when learning to use the ...
Alan F. Blackwell, Thomas R. G. Green
WSC
2007
15 years 1 months ago
Beyond the university: simulation education on the job
Simulation modelers have a diversity of educational backgrounds including several engineering and scientific disciplines, mathematics and computer related fields. Many of the skil...
Peter Tag, David Krahl
AAAI
2006
15 years 19 days ago
Exploring GnuGo's Evaluation Function with a SVM
While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
ACL
2001
15 years 19 days ago
Extending Lambek Grammars: a Logical Account of Minimalist Grammars
We provide a logical definition of Minimalist grammars, that are Stabler's formalization of Chomsky's minimalist program. Our logical definition leads to a neat relation...
Alain Lecomte, Christian Retoré
ICAISC
2010
Springer
15 years 1 months ago
CI in General Game Playing - To Date Achievements and Perspectives
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
Karol Waledzik, Jacek Mandziuk