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» Dyslexia and learning computer programming
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IQ
2003
15 years 20 days ago
ClueMaker: A Language for Approximate Record Matching
We introduce ClueMaker, the first language designed specifically for approximate record matching. Clues written in ClueMaker predict whether two records denote the same thing based...
Martin Buechi, Andrew Borthwick, Adam Winkel, Arth...
ACL
1996
15 years 19 days ago
Minimizing Manual Annotation Cost in Supervised Training from Corpora
Corpus-based methods for natural language processing often use supervised training, requiring expensive manual annotation of training corpora. This paper investigates methods for ...
Sean P. Engelson, Ido Dagan
EL
2008
184views more  EL 2008»
14 years 11 months ago
Breedbot: an evolutionary robotics application in digital content
Research paper Purpose of this paper This paper describe an integrated hardware/software system based on Evolutionary Robotics and its application in Edutainment context. Design/me...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...
ALIFE
1998
14 years 11 months ago
Evolutionary Body Building: Adaptive Physical Designs for Robots
Creating artificial life forms through evolutionary robotics faces a “chicken and egg” problem: learning to control a complex body is dominated by problems specific to its s...
Pablo Funes, Jordan B. Pollack
MM
2006
ACM
189views Multimedia» more  MM 2006»
15 years 5 months ago
Real-time computerized annotation of pictures
Automated annotation of digital pictures has been a highly challenging problem for computer scientists since the invention of computers. The capability of annotating pictures by c...
Jia Li, James Ze Wang