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» Dyslexia and learning computer programming
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ICNC
2005
Springer
15 years 3 months ago
Applying Genetic Programming to Evolve Learned Rules for Network Anomaly Detection
The DARPA/MIT Lincoln Laboratory off-line intrusion detection evaluation data set is the most widely used public benchmark for testing intrusion detection systems. But the presence...
Chuanhuan Yin, Shengfeng Tian, Houkuan Huang, Jun ...
UCS
2007
Springer
15 years 4 months ago
Instant Learning Sound Sensor: Flexible Real-World Event Recognition System for Ubiquitous Computing
We propose a smart sound sensor for building context-aware systems that instantly learn and detect events from various kinds of everyday sounds and environmental noise by using sma...
Yuya Negishi, Nobuo Kawaguchi
82
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IADIS
2003
14 years 11 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
NSDI
2008
15 years 21 days ago
Best Practices for the Care and Feeding of a Program Committee, and Other Thoughts on Conference Organization
I provide several lessons learned from running a number of conference program committees over the past decade, as well as some additional thoughts on conference organization and t...
Fred Douglis
DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...