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» Dyslexia and learning computer programming
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ITICSE
2003
ACM
15 years 3 months ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
WSCG
2001
167views more  WSCG 2001»
14 years 12 months ago
Component-Based Architectures for Computer Vision Systems
Research performed in the field of computer vision has steadily ignored recent advances in programming tools and techniques, relying on well-established traditional methods, such ...
A. Economopoulos, Drakoulis Martakos
FECS
2006
170views Education» more  FECS 2006»
14 years 12 months ago
Multi-Paradigm Approach for Teaching Programming
: Selecting an appropriate programming paradigm in which to teach the first programming and problem solving course in a Computer Science undergraduate program has been discussed ex...
Laxmi Gewali, John T. Minor
ALIFE
1999
14 years 10 months ago
An Approach to Biological Computation: Unicellular Core-Memory Creatures Evolved Using Genetic Algorithms
A novel machine language genetic programming system that uses one-dimensional core memories is proposed and simulated. The core is compared to a biochemical reaction space, and in ...
Hikeaki Suzuki
ICIDS
2010
Springer
14 years 7 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom