Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
Most of the obstacle avoidance techniques do not consider the robot orientation or its nal angle at the target position. These techniques deal with the robot position only and are ...
Boundary detection constitutes a crucial step in many computer vision tasks. We present a novel learning approach to automatically construct a boundary detector for natural images...
MDPs are an attractive formalization for planning, but realistic problems often have intractably large state spaces. When we only need a partial policy to get from a fixed start s...
H. Brendan McMahan, Maxim Likhachev, Geoffrey J. G...
This work presents the concept of Continuous Search (CS), which objective is to allow any user to eventually get their constraint solver achieving a top performance on their proble...