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» Dyslexia and learning computer programming
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ICALT
2003
IEEE
15 years 4 months ago
Online Self-Assessment as a Learning Method
Algorithms and Programming Languages is a core subject in the BS Degree in Mathematics at the authors’ university. Some of the students are very interested in computer programmi...
Daniel Gayo-Avello, Hortensia Fernández-Cue...
101
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ICALP
2001
Springer
15 years 3 months ago
Separating Quantum and Classical Learning
We consider a model of learning Boolean functions from quantum membership queries. This model was studied in [26], where it was shown that any class of Boolean functions which is i...
Rocco A. Servedio
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
15 years 4 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
CHI
2003
ACM
15 years 11 months ago
Kana no senshi (kana warrior): a new interface for learning Japanese characters
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
Kristen Stubbs
ACSC
2005
IEEE
15 years 28 days ago
Gradiance On-Line Accelerated Learning
Gradiance On-Line Accelerated Learning GOAL is a system for creating and automatically grading homeworks, programming laboratories, and tests. Through the concept of root questi...
Jeffrey D. Ullman