Sciweavers

853 search results - page 72 / 171
» Dyslexia and learning computer programming
Sort
View
ISMB
2000
15 years 11 days ago
A Probabilistic Learning Approach to Whole-Genome Operon Prediction
We present a computational approach to predicting operons in the genomes of prokaryotic organisms. Our approach uses machine learning methods to induce predictive models for this ...
Mark Craven, David Page, Jude W. Shavlik, Joseph B...
CIG
2005
IEEE
15 years 4 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack
ECML
1997
Springer
15 years 3 months ago
Ibots Learn Genuine Team Solutions
\Ibots" (Integrating roBOTS) is a computer experiment in group learning. It is designed to understand how to use reinforcement learning to program automatically a team of robo...
Cristina Versino, Luca Maria Gambardella
ICML
2007
IEEE
15 years 12 months ago
Fast and effective kernels for relational learning from texts
In this paper, we define a family of syntactic kernels for automatic relational learning from pairs of natural language sentences. We provide an efficient computation of such mode...
Alessandro Moschitti, Fabio Massimo Zanzotto
GECCO
2005
Springer
142views Optimization» more  GECCO 2005»
15 years 4 months ago
Genetic programming: parametric analysis of structure altering mutation techniques
We hypothesize that the relationship between parameter settings, speci cally parameters controlling mutation, and performance is non-linear in genetic programs. Genetic programmin...
Alan Piszcz, Terence Soule