We investigate the problem of minimizing the overall transmission delay of packets in a multi-access wireless communication system, where the transmitters have average power constr...
Although local biasing of components used in an analog circuit is shown to be a very attractive design methodology, significantly simplifying the design procedure [3], it makes the...
In this study, an effective foreground/background segmentation approach for bootstrapping video sequences is proposed. First, a modified block representation approach is used to c...
In this paper we consider the problem of detecting multiple point-like targets in the presence of steering vector mismatches and Gaussian disturbance with unknown covariance matri...
Chengpeng Hao, Francesco Bandiera, Jun Yang, Chaoh...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...