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WECWIS
2006
IEEE
151views ECommerce» more  WECWIS 2006»
15 years 3 months ago
Registering UMM Business Collaboration Models in an ebXML Registry
UN/CEFACT’s modeling methodology (UMM) is used to develop global choreographies of inter-organizational business processes. UMM models should be publically available in order to...
Birgit Hofreiter, Christian Huemer, Marco Zapletal
SIGECOM
2006
ACM
93views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
The sequential auction problem on eBay: an empirical analysis and a solution
Bidders on eBay have no dominant bidding strategy when faced with multiple auctions each offering an item of interest. As seen through an analysis of 1,956 auctions on eBay for a...
Adam I. Juda, David C. Parkes
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
SIGECOM
2006
ACM
106views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Approximation algorithms and online mechanisms for item pricing
We present approximation and online algorithms for a number of problems of pricing items for sale so as to maximize seller’s revenue in an unlimited supply setting. Our first r...
Maria-Florina Balcan, Avrim Blum
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm