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AIED
2005
Springer
15 years 3 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
PERCOM
2006
ACM
15 years 9 months ago
Context-Aware Resource Management in Multi-Inhabitant Smart Homes: A Nash H-Learning based Approach
A smart home aims at building intelligence automation with a goal to provide its inhabitants with maximum possible comfort, minimize the resource consumption and thus overall cost...
Nirmalya Roy, Abhishek Roy, Sajal K. Das
AROBOTS
2000
137views more  AROBOTS 2000»
14 years 9 months ago
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities
Abstract. The development of robots that learn from experience is a relentless challenge confronting artificial intelligence today. This paper describes a robot learning method whi...
Koren Ward, Alexander Zelinsky
AIED
2005
Springer
15 years 3 months ago
THESPIAN: An Architecture for Interactive Pedagogical Drama
Interactive drama is increasingly being used as a pedagogical tool in a wide variety of computer-based learning environments. However, the effort required to build interactive dram...
Mei Si, Stacy C. Marsella, David V. Pynadath
93
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AIPS
2003
14 years 11 months ago
The Role of Planning in Grid Computing
Grid computing gives users access to widely distributed networks of computing resources to solve large-scale tasks such as scientific computation. These tasks are defined as stand...
Jim Blythe, Ewa Deelman, Yolanda Gil, Carl Kesselm...