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GW
2005
Springer
242views Biometrics» more  GW 2005»
15 years 3 months ago
Finger Tracking Methods Using EyesWeb
This paper compares different algorithms for tracking the position of fingers in a two-dimensional environment. Four algorithms have been implemented in EyesWeb, developed by DIS...
Anne-Marie Burns, Barbara Mazzarino
TSMC
2008
167views more  TSMC 2008»
14 years 9 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
14 years 9 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
CIVR
2009
Springer
151views Image Analysis» more  CIVR 2009»
15 years 4 months ago
Reusing annotation labor for concept selection
Describing shots through the occurrence of semantic concepts is the first step towards modeling the content of a video semantically. An important challenge is to automatically se...
Robin Aly, Djoerd Hiemstra, Arjen P. de Vries
MOBISYS
2011
ACM
14 years 28 days ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...