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» Early Evaluation of Design Options for Distributed Systems
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SIGSOFT
2008
ACM
15 years 10 months ago
Requirements engineering: from craft to discipline
Getting the right software requirements under the right environment assumptions is a critical precondition for developing the right software. This task is intrinsically difficult....
Axel van Lamsweerde
CODES
2007
IEEE
15 years 1 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...
115
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PPOPP
2003
ACM
15 years 2 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
EMSOFT
2006
Springer
14 years 11 months ago
Reusable models for timing and liveness analysis of middleware for distributed real-time and embedded systems
Distributed real-time and embedded (DRE) systems have stringent constraints on timeliness and other properties whose assurance is crucial to correct system behavior. Formal tools ...
Venkita Subramonian, Christopher D. Gill, Cé...
CT
2001
Springer
15 years 2 months ago
Cognitive Dimensions of Notations: Design Tools for Cognitive Technology
The Cognitive Dimensions of Notations framework has been created to assist the designers of notational systems and information artifacts to evaluate their designs with respect to t...
Alan F. Blackwell, Carol Britton, Anna Louise Cox,...