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CAV
2007
Springer
157views Hardware» more  CAV 2007»
15 years 6 months ago
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Luca de Alfaro, Marco Faella
ICIP
2009
IEEE
16 years 27 days ago
Fast Implementation Of Vector Directional Filters
Vector filters based on order-statistics have proved successful in removing impulsive noise from color images while preserving edges and fine image details. Among these filters, t...
ICMCS
2008
IEEE
165views Multimedia» more  ICMCS 2008»
15 years 6 months ago
Graph cuts by using local texture features of wavelet coefficient for image segmentation
This paper proposes an approach to image segmentation using Iterated Graph Cuts based on local texture features of wavelet coefficient. Using Multiresolution Analysis based on Ha...
Keita Fukuda, Tetsuya Takiguchi, Yasuo Ariki
DAM
2010
132views more  DAM 2010»
14 years 12 months ago
Homomorphisms of 2-edge-colored graphs
In this paper, we study homomorphisms of 2-edge-colored graphs, that is graphs with edges colored with two colors. We consider various graph classes (outerplanar graphs, partial 2...
Amanda Montejano, Pascal Ochem, Alexandre Pinlou, ...
IV
2003
IEEE
148views Visualization» more  IV 2003»
15 years 5 months ago
Real-Time Expressive Rendering of City Models
City models have become central elements for visually communicating spatial information related to urban areas and have manifold applications. Our real-time orealistic rendering t...
Jürgen Döllner, Maike Walther