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» Edge-Based Markerless 3D Tracking of Rigid Objects
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ICCV
2007
IEEE
15 years 3 months ago
Simultaneous Segmentation and 3D Reconstruction of Monocular Image Sequences
When trying to extract 3D scene information and camera motion from an image sequence alone, it is often necessary to cope with independently moving objects. Recent research has un...
Kemal Egemen Ozden, Konrad Schindler, Luc J. Van G...
DAGM
2007
Springer
15 years 3 months ago
Rigid Motion Constraints for Tracking Planar Objects
Typical tracking algorithms exploit temporal coherence, in the sense of expecting only small object motions. Even without exact knowledge of the scene, additional spatial coherence...
Olaf Kähler, Joachim Denzler
JVCA
2000
232views more  JVCA 2000»
14 years 9 months ago
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
108
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CGI
1998
IEEE
15 years 1 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
ACCV
2010
Springer
14 years 4 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco