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ECCV
2008
Springer
16 years 1 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ICIP
2005
IEEE
16 years 1 months ago
Multi-view face pose classification by tree-structured classifier
In this paper, a multi-view face pose classification method is introduced. Each face region is normalized by two eye-centers and mouth center, and then multi-class classifiers are...
Zhiguang Yang, Haizhou Ai, Takuya Okamoto, Shihong...
ICIP
2010
IEEE
14 years 9 months ago
Virtual jewel rendering for augmented reality environments
Virtual Mirrors are augmented reality applications that capture a viewer's image and add 2D or 3D overlaid virtual elements, such as cloth patterns, or replace existing piece...
Peter Eisert, Christian Jacquemin, Anna Hilsmann
CVPR
2010
IEEE
15 years 8 months ago
High-Resolution Modeling of Moving and Deforming Objects Using Sparse Geometric and Dense Photometric Measurements
Modeling moving and deforming objects requires capturing as much information as possible during a very short time. When using off-the-shelf hardware, this often hinders the resolu...
Yi Xu, Daniel Aliaga
SGP
2003
15 years 1 months ago
Statistical Point Geometry
We propose a scheme for modeling point sample geometry with statistical analysis. In our scheme we depart from the current schemes that deterministically represent the attributes ...
Aravind Kalaiah, Amitabh Varshney