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ECCV
2006
Springer
16 years 6 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
GRAPHICSINTERFACE
2008
15 years 5 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
CVPR
2010
IEEE
16 years 17 days ago
Clustering Dynamic Textures with the Hierarchical EM Algorithm
The dynamic texture (DT) is a probabilistic generative model, defined over space and time, that represents a video as the output of a linear dynamical system (LDS). The DT model ...
Antoni Chan, Emanuele Coviello, Gert Lanckriet
ACIVS
2009
Springer
15 years 11 months ago
Dynamic Texture Extraction and Video Denoising
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
Mathieu Lugiez, Michel Ménard, Abdallah El-...
ICB
2009
Springer
197views Biometrics» more  ICB 2009»
15 years 2 months ago
Dynamic Texture Based Gait Recognition
Abstract. We present a novel approach for human gait recognition that inherently combines appearance and motion. Dynamic texture descriptors, Local Binary Patterns from Three Ortho...
Vili Kellokumpu, Guoying Zhao, Stan Z. Li, Matti P...