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» Educating Students to Create Trustworthy Systems
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79
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UM
2010
Springer
15 years 4 months ago
Detecting Gaming the System in Constraint-Based Tutors
Recently, detectors of gaming the system have been developed for several intelligent tutoring systems where the problem-solving process is reified, and gaming consists of systemati...
Ryan S. J. d. Baker, Antonija Mitrovic, Moffat Mat...
86
Voted
CHI
2007
ACM
16 years 4 days ago
Tangible programming in the classroom with tern
This interactivity demonstrates Tern, a tangible programming language for middle school and late elementary school students. Tern consists of a collection of wooden blocks shaped ...
Michael S. Horn, Robert J. K. Jacob
HICSS
2007
IEEE
113views Biometrics» more  HICSS 2007»
15 years 6 months ago
Master's Degree in Digital Forensics
Law enforcement agents at the local, state, and Federal levels have informed us of backlogs of computer-related crime cases ranging from 18 months to three years. The primary caus...
Philip Craiger, Lucille Ponte, Carrie Morgan Whitc...
JCDL
2003
ACM
105views Education» more  JCDL 2003»
15 years 5 months ago
Convergence of Knowledge Management and E-Learning: The GetSmart Experience
The National Science Digital Library (NSDL), launched in December 2002, is emerging as a center of innovation in digital libraries as applied to education. As a part of this exten...
Byron Marshall, Yiwen Zhang, Hsinchun Chen, Ann M....
ICMI
2004
Springer
183views Biometrics» more  ICMI 2004»
15 years 5 months ago
Agent and library augmented shared knowledge areas (ALASKA)
This paper reports on an NSF-funded effort now underway to integrate three learning technologies that have emerged and matured over the past decade; each has presented compelling ...
Eric R. Hamilton