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ACMACE
2009
ACM
14 years 11 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
JMM2
2006
99views more  JMM2 2006»
14 years 10 months ago
Spontaneous Emotional Facial Expression Detection
Change in a speaker's emotion is a fundamental component in human communication. Automatic recognition of spontaneous emotion would significantly impact human-computer interac...
Zhihong Zeng, Yun Fu, Glenn I. Roisman, Zhen Wen, ...
WWW
2011
ACM
14 years 4 months ago
Identifying enrichment candidates in textbooks
Many textbooks written in emerging countries lack clear and adequate coverage of important concepts. We propose a technological solution for algorithmically identifying those sect...
Rakesh Agrawal, Sreenivas Gollapudi, Anitha Kannan...
TIP
2010
142views more  TIP 2010»
14 years 4 months ago
A Blind Watermarking Scheme Using New Nontensor Product Wavelet Filter Banks
As an effective method for copyright protection of digital products against illegal usage, watermarking in wavelet domain has recently received considerable attention due to the de...
Xinge You, Liang Du, Yiu-ming Cheung, Qiuhui Chen
HCI
2011
14 years 1 months ago
Collecting an American Sign Language Corpus through the Participation of Native Signers
Animations of American Sign Language (ASL) can make more information, websites, and services accessible for the significant number of deaf people in the United States with lower le...
Pengfei Lu, Matt Huenerfauth