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SIGCSE
2005
ACM
125views Education» more  SIGCSE 2005»
15 years 3 months ago
Efficient use of robots in the undergraduate curriculum
In this paper we describe how a single Khepera II robot was used for an assignment in a senior level course on graphical user interface implementation. The assignment required eac...
Judith Challinger
SIGCSE
2005
ACM
116views Education» more  SIGCSE 2005»
15 years 3 months ago
A company-based framework for a software engineering course
The subject matter of a typical undergraduate software engineering course, while providing necessary background, can be quite dry. Team-based programming projects often complement...
Thomas P. Way
SIGCSE
2005
ACM
156views Education» more  SIGCSE 2005»
15 years 3 months ago
Experiences teaching operating systems using virtual platforms and linux
Operating system courses teach students much more when they provide hands-on kernel-level project experience with a real operating system. However, enabling a large class of stude...
Jason Nieh, Chris Vaill
GRAPHITE
2004
ACM
15 years 3 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
15 years 3 months ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...