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ACMIDC
2008
15 years 1 days ago
Developing a multi-user virtual environment for adolescent psychotherapy
This paper discusses the early use of a prototype multiuser virtual environment (MUVE) designed to enhance traditional, office-based adolescent psychotherapy. Keywords Multi-playe...
Daniel Gillette
BCSHCI
2007
14 years 11 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
CG
2002
Springer
14 years 9 months ago
Dynamic superimposition of synthetic objects on rigid and simple-deformable real objects
A current challenge in augmented reality applications is the accurate superimposition of synthetic objects on real objects within the environment. This challenge is heightened whe...
Yann Argotti, Larry S. Davis, Valerie Outters, Jan...
HCI
2009
14 years 7 months ago
Interaction with Colored Graphical Representations on Braille Devices
For several years there has been the wish to make colors accessible to blind people. Colors are all around us and sighted people often talk about colors as it is a simple means of ...
Christiane Taras, Thomas Ertl
APCHI
1998
IEEE
15 years 2 months ago
Beyond "Couch Potatoes": From Consumers to Designers
The fundamental challenge for computational media is to contribute to the invention and design of cultures in which humans can express themselves and engage in personally meaningf...
Gerhard Fischer