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14 years 10 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
CORR
2010
Springer
80views Education» more  CORR 2010»
14 years 9 months ago
Multi-path Probabilistic Available Bandwidth Estimation through Bayesian Active Learning
Knowing the largest rate at which data can be sent on an end-to-end path such that the egress rate is equal to the ingress rate with high probability can be very practical when ch...
Frederic Thouin, Mark Coates, Michael Rabbat
CORR
2010
Springer
107views Education» more  CORR 2010»
14 years 9 months ago
Towards Effective Sentence Simplification for Automatic Processing of Biomedical Text
The complexity of sentences characteristic to biomedical articles poses a challenge to natural language parsers, which are typically trained on large-scale corpora of non-technica...
Siddhartha Jonnalagadda, Luis Tari, Jörg Hake...
CORR
2010
Springer
160views Education» more  CORR 2010»
14 years 9 months ago
PCA 4 DCA: The Application Of Principal Component Analysis To The Dendritic Cell Algorithm
As one of the newest members in the field of artificial immune systems (AIS), the Dendritic Cell Algorithm (DCA) is based on behavioural models of natural dendritic cells (DCs). U...
Feng Gu, Julie Greensmith, Robert Oates, Uwe Aicke...
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CORR
2010
Springer
155views Education» more  CORR 2010»
14 years 9 months ago
Repairing People Trajectories Based on Point Clustering
This paper presents a method for improving any object tracking algorithm based on machine learning. During the training phase, important trajectory features are extracted which are...
Duc Phu Chau, François Brémond, Etie...