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ITEE
2007
14 years 11 months ago
Knowledge Acquisition and Risk Analysis in Material Recovery Facilities by a Virtual Team
1 A knowledge acquisition process that has been implemented by a virtual team for the development of a knowledge based early warning system in Material Recovery Facilities (MRFs) o...
Ioannis M. Dokas, Konstantinos Kitis, Christos Dod...
AAAI
2006
14 years 10 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
AIIDE
2006
14 years 10 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
DICTA
2003
14 years 10 months ago
A Virtual Environment to Simulate the Experience of Psychosis
Abstract. Psychosis is a mental disorder that affects 1–2% of the population at some point in their lives. One of the main causes of psychosis is the mental illness schizophreni...
Jasmine Banks, Jennifer Tichon, Geoffery Ericksson...
BILDMED
1998
116views Algorithms» more  BILDMED 1998»
14 years 10 months ago
Computer aided diagnosis of bone lesions in the facial skeleton
We present a system for computer aided diagnosis of bone tumors in the facial skeleton. There are many di erent lesions with radiographic manifestation in the jaws. Our system help...
Wolfgang Sörgel, Sabine Girod, Martin Szummer...