In this paper we present the MapMover project as a case study into the use and design of an interactive system for collective expression. Informed by analysis and reflection we ad...
In recent years, a number of low-cost laptops have been created for children’s education, most notably the XO, developed by One Laptop per Child to embody principles of construc...
Ruy Cervantes, Mark Warschauer, Bonnie A. Nardi, N...
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...
Educators who wish to integrate interactive computerbased learning experiences into established courses must contend not only with the difficulty of creating quality digital conte...