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AVI
2004
15 years 1 months ago
Multi-projectors and implicit interaction in persuasive public displays
Recent advances in computer video projection open up new possibilities for real-time interactive, persuasive displays. Now a display can continuously adapt to a viewer so as to ma...
Paul H. Dietz, Ramesh Raskar, Shane Booth, Jeroen ...
AIIDE
2006
15 years 1 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
AVI
2006
15 years 1 months ago
Enabling interaction with single user applications through speech and gestures on a multi-user tabletop
Co-located collaborators often work over physical tabletops with rich geospatial information. Previous research shows that people use gestures and speech as they interact with art...
Edward Tse, Chia Shen, Saul Greenberg, Clifton For...
AVI
2006
15 years 1 months ago
The prospects for unrestricted speech input for TV content search
The need for effective search for television content is growing as the number of choices for TV viewing and/or recording explodes. In this paper we describe a preliminary prototyp...
Kent Wittenburg, Tom Lanning, Derek L. Schwenke, H...
IADIS
2004
15 years 1 months ago
Experiences of the Use of Argumentation Visualisation in Secondary Schools
Argument visualisation refers to graphical or other non-verbal means of making reasoning chains and conclusions explicit. Constructing argument diagrams is one way to visualise ar...
Miika Marttunen, Leena Laurinen
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