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» Educational Robotics in a Systems Design Masters Program
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AGS
2009
Springer
16 years 1 days ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
CORR
2011
Springer
115views Education» more  CORR 2011»
14 years 9 months ago
SAT-Based Termination Analysis Using Monotonicity Constraints over the Integers
ibe an algorithm for proving termination of programs abstracted to systems of monotonicity constraints in the integer domain. Monotonicity constraints are a non-trivial extension ...
Michael Codish, Igor Gonopolskiy, Amir M. Ben-Amra...
ECBS
2009
IEEE
164views Hardware» more  ECBS 2009»
16 years 7 days ago
Semantically Enhanced Containers for Concurrent Real-Time Systems
Future space missions, such as Mars Science Laboratory, are built upon computing platforms providing a high degree of autonomy and diverse functionality. The increased sophisticat...
Damian Dechev, Peter Pirkelbauer, Nicolas Rouquett...
AIED
2005
Springer
15 years 11 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
IJCNN
2006
IEEE
15 years 11 months ago
Patterns, Hypergraphs and Embodied General Intelligence
—It is proposed that the creation of Artificial General Intelligence (AGI) at the human level and ultimately beyond is a problem addressable via integrating computer science algo...
Ben Goertzel