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CN
2010
146views more  CN 2010»
14 years 9 months ago
Badumna: A decentralised network engine for virtual environments
Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
Santosh Kulkarni, Scott Douglas, David Churchill
C5
2004
IEEE
15 years 1 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
CORR
2007
Springer
92views Education» more  CORR 2007»
14 years 9 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
ICPP
2000
IEEE
15 years 2 months ago
Issues in Designing and Implementing a Scalable Virtual Interface Architecture
The Virtual Interface Architecture brings the benefits of low latency User-level Networking to a cluster environment. With an increasing number of communication channels created ...
Shailabh Nagar, Anand Sivasubramaniam, Jorge Rodri...
CASCON
2010
173views Education» more  CASCON 2010»
14 years 7 months ago
Designing Effective Notifications for Collaborative Development Environments
We describe research conducted to improve the design and management of notifications in the Jazz collaborative development environment. Scenario-based design was used in conjuncti...
Joanna McGrenere, Jin Li, Jimmy Lo, Elena Litani