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UIST
2010
ACM
14 years 7 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
ATAL
2008
Springer
14 years 11 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
DAC
2011
ACM
13 years 9 months ago
Process-level virtualization for runtime adaptation of embedded software
Modern processor architectures call for software that is highly tuned to an unpredictable operating environment. Processlevel virtualization systems allow existing software to ada...
Kim M. Hazelwood
C5
2005
IEEE
15 years 3 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
MASA
2001
Springer
15 years 2 months ago
Motivated Agent Behaviour and Requirements Applied to Virtual Emergencies
Virtual environments provide a rich and varied domain for intelligent agents, but questions of design and development in this context are still to be answered. An agent with multip...
Sorabain Wolfheart de Lioncourt, Michael Luck