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CN
1999
156views more  CN 1999»
14 years 9 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
IE
2007
14 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
SIGPLAN
2008
14 years 9 months ago
A parallel dynamic compiler for CIL bytecode
Multi-core technology is being employed in most recent high-performance architectures. Such architectures need specifically designed multi-threaded software to exploit all the pot...
Simone Campanoni, Giovanni Agosta, Stefano Crespi-...
CORR
2011
Springer
174views Education» more  CORR 2011»
14 years 4 months ago
Physical expander in Virtual Tree Overlay
Abstract. In this paper, we propose a new construction of constantdegree expanders motivated by their application in P2P overlay networks and in particular in the design of robust ...
Taisuke Izumi, Maria Potop-Butucaru, Mathieu Valer...
VRST
2005
ACM
15 years 3 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski